For this blog post I want to talk about the number one idea that I thought of. For this game I thought that a game with a fugitive man during the medieval time making a living off of quest hunting or slaying monster would be a nice change. You would need to keep a low profile in towns to not alert the guards of your presence so you could hunt for food and live in the wilderness as well if you needed to. It would be a typical RPG game where you level up get better armor as time progresses enemy type would change and get more challenging with different attack patterns. Since you're already a fugitive you cab steal from shops and shop at places like a black market for rare loot. Overall it would be a open world stealth(ish) game where you play in the medieval time.
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This post will be covering the build process and publishing part of the game itself. At first the Web Gl was giving me lots of trouble and after installing it and having the game downloaded nothing would load and the file would open up after putting it into a zip file and making an embedded code it still wouldn't work, I needed to update unity and after I did that it worked all good. So next I re made the link and embedded the game above overall just a few small bumps and everything is looking and working good now. Overall I am happy with the project and I was glab we got as much time as we did for it.
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AuthorMy name is Jared Lowe and i'm a student at Durham School if the Arts in the game design concentration. Categories
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September 2022
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