For the cave I started with a box that I had converted into an editable poly and started to shift the vertices around. After giving it more of a cave shape I started to add boxes on the cave that I had shifted around a little and applied a noise filter too, the noise filter gave the boxes a more rock shaped appearance and helped out quite a bit. Overall this project really helped my understanding of modular design and how we can use it in our up coming games.
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AuthorMy name is Jared Lowe and i'm a student at Durham School if the Arts in the game design concentration. Categories
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September 2022
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