After weeks of working in the coding missions and making games following tutorials I started feeling more confident in my understanding of code and having a general idea of what I was typing and what some of the code was doing. After arriving at the mission check point we had to try to debug an app that had an end goal of making text pop up saying "congrats" and having the sparks emit from the middle of the screen. I think that these tools can help in developing my own games since it reinforced the ideas from the tutorials by putting the script into the right place to have the sparks come on screen and have text pop on the players screen and have different text when needed. The harder part of the mission checkpoint was making like a kind of your own game that involved a counting system and making it your own thing. It was pretty important because counting in a game can be used in many situations like picking up money and having the values pop up in the corner so I think overall the missions were a very important part in making sure the viewer understands the concepts of the videos they just watched.
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AuthorMy name is Jared Lowe and i'm a student at Durham School if the Arts in the game design concentration. Categories
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September 2022
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