What techniques came back to you quickly? -The quickest techniques that came back to me were the scaling tools and extruding like how we used them to make the base of the hydrant and the round top. The edible poly modifier came back pretty quickly as well. I remembered how to work with it and what the four areas did and they affected it. What did you struggle with? -During my modeling there was a part of the hydrant that had a small gap between it and I couldn't figure out how to patch it in, after trying everything like bridging and connecting I had to ask the teacher to help me out but she couldn't get it either so I'm not sure what happened or how to fix it. How did you overcome the problems you experienced? - One of the problems I had was with the precise vertex movements in the base of the hydrant and I overcame it by slowing down and really focusing on where they ended. Another section I struggled with was the new tools he used that I hadn't seen before like there was a tool that adds a loop in so you can make better edits so I had to learn how to use it and how to get it. What did you learn from creating the fire hydrant? -There were a couple of new things I learned from this, the first one was the pre-mentioned tool that adds in a curved line wherever you place it to have better edits and border control on the models, we used it on the sides for the pegs to come off more rounded so I thought that was nice to have learned. Another thing I learned from this was that there are gaps that cant be closed sometimes, and even the bridge tool or connect won't work to patch the holes in the models.
0 Comments
Leave a Reply. |
AuthorMy name is Jared Lowe and i'm a student at Durham School if the Arts in the game design concentration. Categories
All
Archives
September 2022
|